Scrum4Me/components/backlog/task-panel.tsx
Madhura68 b96a285803 feat(backlog): add TaskPanel with sortable rows and TaskDialog wiring
Reads selectedStoryId + tasksByStory from stores. DnD reorder via
reorderTasksAction. Row click → ?editTask, + button → ?newTask&storyId.
DemoTooltip on drag handles and + button.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 17:20:43 +02:00

196 lines
5.9 KiB
TypeScript

'use client'
import { useRouter } from 'next/navigation'
import { useTransition } from 'react'
import {
DndContext, DragEndEvent,
KeyboardSensor, PointerSensor, useSensor, useSensors, closestCenter,
} from '@dnd-kit/core'
import {
SortableContext, sortableKeyboardCoordinates,
useSortable, verticalListSortingStrategy,
} from '@dnd-kit/sortable'
import { CSS } from '@dnd-kit/utilities'
import { GripVertical, Plus } from 'lucide-react'
import { toast } from 'sonner'
import { useSelectionStore } from '@/stores/selection-store'
import { useBacklogStore, type BacklogTask } from '@/stores/backlog-store'
import { reorderTasksAction } from '@/actions/tasks'
import { Button } from '@/components/ui/button'
import { DemoTooltip } from '@/components/shared/demo-tooltip'
import { EmptyPanel } from './empty-panel'
import { PRIORITY_BORDER } from './backlog-card'
import { cn } from '@/lib/utils'
const STATUS_COLORS: Record<string, string> = {
TO_DO: 'bg-status-todo/15 text-status-todo border-status-todo/30',
IN_PROGRESS: 'bg-status-in-progress/15 text-status-in-progress border-status-in-progress/30',
REVIEW: 'bg-status-review/15 text-status-review border-status-review/30',
DONE: 'bg-status-done/15 text-status-done border-status-done/30',
}
const STATUS_LABELS: Record<string, string> = {
TO_DO: 'To Do',
IN_PROGRESS: 'Bezig',
REVIEW: 'Review',
DONE: 'Klaar',
}
function SortableTaskRow({
task,
isDemo,
onClick,
}: {
task: BacklogTask
isDemo: boolean
onClick: () => void
}) {
const { attributes, listeners, setNodeRef, transform, transition, isDragging } =
useSortable({ id: task.id })
return (
<div
ref={setNodeRef}
style={{ transform: CSS.Transform.toString(transform), transition }}
className={cn(
'flex items-center gap-2 px-3 py-2 rounded-lg border cursor-pointer',
'bg-surface-container hover:bg-surface-container-high transition-colors',
PRIORITY_BORDER[task.priority],
isDragging && 'opacity-50 shadow-lg',
)}
onClick={onClick}
>
<DemoTooltip show={isDemo}>
<button
{...attributes}
{...listeners}
disabled={isDemo}
onClick={(e) => e.stopPropagation()}
className="text-muted-foreground hover:text-foreground cursor-grab disabled:opacity-30 disabled:cursor-not-allowed shrink-0"
aria-label="Versleep om te herordenen"
>
<GripVertical className="size-4" />
</button>
</DemoTooltip>
<span className="flex-1 text-sm truncate">{task.title}</span>
<span
className={cn(
'text-xs px-1.5 py-0.5 rounded border shrink-0',
STATUS_COLORS[task.status] ?? STATUS_COLORS.TO_DO,
)}
>
{STATUS_LABELS[task.status] ?? task.status}
</span>
</div>
)
}
interface TaskPanelProps {
productId: string
isDemo: boolean
closePath: string
}
export function TaskPanel({ productId, isDemo, closePath }: TaskPanelProps) {
const router = useRouter()
const [, startTransition] = useTransition()
const selectedStoryId = useSelectionStore((s) => s.selectedStoryId)
const tasksByStory = useBacklogStore((s) => s.tasksByStory)
const tasks = selectedStoryId ? (tasksByStory[selectedStoryId] ?? []) : null
const sensors = useSensors(
useSensor(PointerSensor),
useSensor(KeyboardSensor, { coordinateGetter: sortableKeyboardCoordinates }),
)
function handleDragEnd(event: DragEndEvent) {
if (!selectedStoryId) return
const { active, over } = event
if (!over || active.id === over.id) return
const ids = tasks!.map((t) => t.id)
const from = ids.indexOf(active.id as string)
const to = ids.indexOf(over.id as string)
if (from === -1 || to === -1) return
const reordered = [...ids]
reordered.splice(from, 1)
reordered.splice(to, 0, active.id as string)
startTransition(async () => {
const result = await reorderTasksAction(selectedStoryId, reordered)
if (result?.error) toast.error(result.error)
})
}
const header = (
<div className="flex items-center justify-between px-4 py-3 border-b border-border bg-surface-container-low shrink-0">
<h2 className="text-sm font-medium">Taken</h2>
<DemoTooltip show={isDemo}>
<Button
size="sm"
variant="outline"
disabled={isDemo || !selectedStoryId}
onClick={() => {
if (!selectedStoryId) return
router.push(`${closePath}?newTask=1&storyId=${selectedStoryId}`)
}}
>
<Plus className="size-3.5 mr-1" />
Nieuwe taak
</Button>
</DemoTooltip>
</div>
)
if (tasks === null) {
return (
<div className="flex flex-col h-full">
{header}
<EmptyPanel message="Selecteer een story om de taken te bekijken." />
</div>
)
}
if (tasks.length === 0) {
return (
<div className="flex flex-col h-full">
{header}
<EmptyPanel
message="Nog geen taken voor deze story."
action={{
label: 'Nieuwe taak',
onClick: () => router.push(`${closePath}?newTask=1&storyId=${selectedStoryId}`),
disabled: isDemo,
}}
/>
</div>
)
}
return (
<div className="flex flex-col h-full">
{header}
<div className="flex-1 overflow-y-auto p-3 space-y-1.5">
<DndContext
sensors={sensors}
collisionDetection={closestCenter}
onDragEnd={handleDragEnd}
>
<SortableContext items={tasks.map((t) => t.id)} strategy={verticalListSortingStrategy}>
{tasks.map((task) => (
<SortableTaskRow
key={task.id}
task={task}
isDemo={isDemo}
onClick={() => router.push(`${closePath}?editTask=${task.id}`)}
/>
))}
</SortableContext>
</DndContext>
</div>
</div>
)
}