Scrum4Me/components/sprint/task-list.tsx
Janpeter Visser 88dca4102c
feat(M9): active product backlog — persistent active PB, NavBar splits, sprint card styling (#10)
* feat(tooling): extend backlog parser to support PBI-x milestone headers

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore(backlog): mark ST-801–806 as done

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(backlog): sorteer PBI's en stories op prio/code/datum, onthoud keuze in localStorage; vergroot sprint-afronden dialoog

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(ST-901): add user.active_product_id with FK to Product

- Nullable relation User → Product with onDelete: SetNull
- Index on active_product_id for join performance
- Migration: 20260427165329_add_user_active_product_id
- Install @tanstack/react-table (was missing from node_modules)
- Fix PRIORITY_COLORS ref removed in earlier refactor
- Note: User schema change affects vendor/scrum4me-mcp submodule — run prisma generate + tsc --noEmit there after merge

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: restore priority color on PBI filter pill

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(ST-902): add setActiveProduct + clearActiveProduct server actions

- actions/active-product.ts: setActiveProductAction validates access via
  productAccessFilter, rejects archived products and demo users
- archiveProductAction: clears active_product_id for all affected users in transaction
- removeProductMemberAction: clears active_product_id for removed member
- leaveProductAction: clears active_product_id for leaving user

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(ST-903): load active product in layout, replace cookie with DB lookup in solo

- layout.tsx: fetch active_product_id, resolve product, clear stale ref server-side
- NavBar: add activeProduct prop (rendering changes in ST-904)
- solo/page.tsx: redirect via user.active_product_id instead of lastProductId cookie
- proxy.ts: remove lastProductId cookie logic
- lib/cookies.ts: deleted (no longer used)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(ST-904): split NavBar into 5 tabs with disabled-states and product-switcher dropdown

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(ST-905): add Activeer button per product row in dashboard and product header

* feat(ST-906): redirect to dashboard with toast when active product becomes inaccessible

* feat(ST-907): tests for active-product actions and functional spec update for M9

* docs(M9): add implementation plan document and link from backlog

* feat: active PB indicator, Maak actief button and new product link in settings

* feat: apply priority-color card style to sprint story rows

* fix: move add-to-sprint click from entire card to + Toevoegen button

* feat: apply priority-color card style to sprint task rows

* fix(sprint-backlog): prevent text selection on PBI collapse button

* chore: bump version to 0.4.0 (M9 active product backlog)

* fix(landing): align logged-in nav left to match app NavBar

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 20:25:13 +02:00

275 lines
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TypeScript
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'use client'
import { useState, useTransition, useEffect, useActionState } from 'react'
import { useFormStatus } from 'react-dom'
import {
DndContext, DragEndEvent, DragOverlay,
KeyboardSensor, PointerSensor, useSensor, useSensors, closestCenter,
} from '@dnd-kit/core'
import {
SortableContext, useSortable, verticalListSortingStrategy, arrayMove,
sortableKeyboardCoordinates,
} from '@dnd-kit/sortable'
import { CSS } from '@dnd-kit/utilities'
import { toast } from 'sonner'
import { Button } from '@/components/ui/button'
import { Input } from '@/components/ui/input'
import { Badge } from '@/components/ui/badge'
import { CodeBadge } from '@/components/shared/code-badge'
import { PanelNavBar } from '@/components/shared/panel-nav-bar'
import { PRIORITY_BORDER } from '@/components/backlog/backlog-card'
import { deriveTaskCode } from '@/lib/code'
import { useSprintStore } from '@/stores/sprint-store'
import {
createTaskAction, updateTaskStatusAction, updateTaskAction,
deleteTaskAction, reorderTasksAction,
} from '@/actions/tasks'
import { cn } from '@/lib/utils'
const STATUS_CYCLE: Record<string, 'TO_DO' | 'IN_PROGRESS' | 'DONE'> = {
TO_DO: 'IN_PROGRESS',
IN_PROGRESS: 'DONE',
DONE: 'TO_DO',
}
const STATUS_COLORS: Record<string, string> = {
TO_DO: 'bg-status-todo/15 text-status-todo border-status-todo/30',
IN_PROGRESS: 'bg-status-in-progress/15 text-status-in-progress border-status-in-progress/30',
DONE: 'bg-status-done/15 text-status-done border-status-done/30',
}
const STATUS_LABELS: Record<string, string> = { TO_DO: 'To Do', IN_PROGRESS: 'Bezig', DONE: 'Klaar' }
export interface Task {
id: string
title: string
description: string | null
priority: number
status: string
story_id: string
sprint_id: string | null
}
interface TaskListProps {
storyId: string
storyCode: string | null
sprintId: string
productId: string
tasks: Task[]
isDemo: boolean
}
function SortableTaskRow({
task, code, isDemo, onStatusToggle, onDelete,
}: { task: Task; code: string | null; isDemo: boolean; onStatusToggle: () => void; onDelete: () => void }) {
const [editing, setEditing] = useState(false)
const { attributes, listeners, setNodeRef, transform, transition, isDragging } = useSortable({ id: task.id })
const style = { transform: CSS.Transform.toString(transform), transition, opacity: isDragging ? 0.4 : 1 }
const [, formAction] = useActionState(
async (_prev: unknown, fd: FormData) => {
const result = await updateTaskAction(_prev, fd)
if (result?.success) setEditing(false)
return result
},
undefined
)
if (editing) {
return (
<div ref={setNodeRef} style={style} className="px-2 py-1">
<div className={cn('rounded border border-border px-3 py-2 bg-surface-container', PRIORITY_BORDER[task.priority])}>
<form action={formAction} className="space-y-2">
<input type="hidden" name="id" value={task.id} />
<input type="hidden" name="priority" value={task.priority} />
<Input name="title" defaultValue={task.title} className="h-7 text-sm" required autoFocus />
<div className="flex gap-2">
<EditSubmitButton />
<Button type="button" variant="ghost" size="sm" className="h-7" onClick={() => setEditing(false)}>Annuleren</Button>
</div>
</form>
</div>
</div>
)
}
return (
<div ref={setNodeRef} style={style} className="group px-2 py-1">
<div className={cn(
'flex items-start gap-2 rounded border border-border px-3 py-2 transition-colors bg-surface-container hover:bg-surface-container-high',
PRIORITY_BORDER[task.priority]
)}>
{!isDemo && (
<span {...attributes} {...listeners} className="text-muted-foreground cursor-grab active:cursor-grabbing shrink-0 text-sm select-none mt-0.5"></span>
)}
<div className="flex-1 min-w-0">
<div className="flex items-start justify-between gap-2">
<p className={cn('text-sm leading-snug line-clamp-2 flex-1', task.status === 'DONE' && 'line-through text-muted-foreground')}>
{task.title}
</p>
{code && <CodeBadge code={code} className="shrink-0 mt-0.5" />}
</div>
<div className="flex items-center justify-between gap-2 mt-1.5">
<button onClick={onStatusToggle} disabled={isDemo} aria-label={`Status: ${STATUS_LABELS[task.status]}`}>
<Badge className={cn('text-[10px] px-1.5 py-0 border cursor-pointer hover:opacity-80 transition-opacity', STATUS_COLORS[task.status])}>
{STATUS_LABELS[task.status]}
</Badge>
</button>
{!isDemo && (
<div className="opacity-0 group-hover:opacity-100 flex gap-1 shrink-0">
<button onClick={() => setEditing(true)} className="text-xs text-muted-foreground hover:text-foreground">Bewerk</button>
<button onClick={onDelete} aria-label="Verwijder taak" className="text-xs text-muted-foreground hover:text-error">×</button>
</div>
)}
</div>
</div>
</div>
</div>
)
}
function EditSubmitButton() {
const { pending } = useFormStatus()
return <Button type="submit" size="sm" className="h-7" disabled={pending}>{pending ? '…' : 'Opslaan'}</Button>
}
function CreateTaskForm({ storyId, sprintId, onDone }: { storyId: string; sprintId: string; onDone: () => void }) {
const [state, formAction] = useActionState(
async (_prev: unknown, fd: FormData) => {
const result = await createTaskAction(_prev, fd)
if (result?.success) { onDone(); return result }
if (result?.error) toast.error(typeof result.error === 'string' ? result.error : 'Aanmaken mislukt')
return result
},
undefined
)
return (
<form action={formAction} className="flex flex-col gap-1.5 px-4 py-2 border-b border-border">
<input type="hidden" name="storyId" value={storyId} />
<input type="hidden" name="sprintId" value={sprintId} />
<input type="hidden" name="priority" value="2" />
<div className="flex gap-2">
<Input name="title" autoFocus placeholder="Taaknaam…" className="h-7 text-sm flex-1" required />
<CreateSubmitButton />
<Button type="button" variant="ghost" size="sm" className="h-7" aria-label="Annuleer" onClick={onDone}>×</Button>
</div>
{state && 'error' in state && typeof state.error === 'string' && (
<p className="text-xs text-destructive">{state.error}</p>
)}
</form>
)
}
function CreateSubmitButton() {
const { pending } = useFormStatus()
return <Button type="submit" size="sm" className="h-7" disabled={pending}>{pending ? '…' : 'Toevoegen'}</Button>
}
export function TaskList({ storyId, storyCode, sprintId, productId: _productId, tasks, isDemo }: TaskListProps) {
const { taskOrder, initTasks, reorderTasks, rollbackTasks } = useSprintStore()
const [creating, setCreating] = useState(false)
const [activeDragId, setActiveDragId] = useState<string | null>(null)
const [, startTransition] = useTransition()
const idKey = tasks.map(t => t.id).join(',')
useEffect(() => {
initTasks(storyId, idKey ? idKey.split(',') : [])
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [storyId, idKey])
const taskMap = Object.fromEntries(tasks.map(t => [t.id, t]))
const order = taskOrder[storyId] ?? tasks.map(t => t.id)
const orderedTasks = order.map(id => taskMap[id]).filter(Boolean)
const doneCount = orderedTasks.filter(t => t.status === 'DONE').length
const sensors = useSensors(
useSensor(PointerSensor, { activationConstraint: { distance: 5 } }),
useSensor(KeyboardSensor, { coordinateGetter: sortableKeyboardCoordinates })
)
function handleDragEnd(event: DragEndEvent) {
const { active, over } = event
if (!over || active.id === over.id) return
const prevOrder = [...order]
const newOrder = arrayMove([...order], order.indexOf(active.id as string), order.indexOf(over.id as string))
reorderTasks(storyId, newOrder)
setActiveDragId(null)
startTransition(async () => {
const result = await reorderTasksAction(storyId, newOrder)
if (!result.success) { rollbackTasks(storyId, prevOrder); toast.error('Volgorde opslaan mislukt') }
})
}
function handleStatusToggle(task: Task) {
startTransition(async () => {
await updateTaskStatusAction(task.id, STATUS_CYCLE[task.status] ?? 'TO_DO')
})
}
function handleDelete(id: string) {
startTransition(async () => {
const result = await deleteTaskAction(id)
if (result && 'error' in result) toast.error(result.error ?? 'Verwijderen mislukt')
})
}
return (
<div className="flex flex-col h-full">
<PanelNavBar
title="Taken"
actions={
<>
<span className="text-xs text-muted-foreground">{doneCount}/{orderedTasks.length} klaar</span>
{!isDemo && (
<Button size="sm" className="h-7 text-xs" onClick={() => setCreating(true)}>+ Taak</Button>
)}
</>
}
/>
<div className="flex-1 overflow-y-auto">
{creating && (
<CreateTaskForm storyId={storyId} sprintId={sprintId} onDone={() => setCreating(false)} />
)}
{orderedTasks.length === 0 && !creating ? (
<div className="text-center mt-8 space-y-3">
<p className="text-sm text-muted-foreground">Geen taken voor deze story.</p>
{!isDemo && <Button size="sm" variant="outline" onClick={() => setCreating(true)}>Maak eerste taak aan</Button>}
</div>
) : (
<DndContext
id="task-list"
sensors={sensors}
collisionDetection={closestCenter}
onDragStart={e => setActiveDragId(e.active.id as string)}
onDragEnd={handleDragEnd}
>
<SortableContext items={orderedTasks.map(t => t.id)} strategy={verticalListSortingStrategy}>
{orderedTasks.map((task, idx) => (
<SortableTaskRow
key={task.id}
task={task}
code={deriveTaskCode(storyCode, idx + 1)}
isDemo={isDemo}
onStatusToggle={() => handleStatusToggle(task)}
onDelete={() => handleDelete(task.id)}
/>
))}
</SortableContext>
<DragOverlay>
{activeDragId && taskMap[activeDragId] && (
<div className={cn(
'rounded border border-primary px-3 py-2 bg-surface-container shadow-lg opacity-90 text-sm',
PRIORITY_BORDER[taskMap[activeDragId].priority]
)}>
{taskMap[activeDragId].title}
</div>
)}
</DragOverlay>
</DndContext>
)}
</div>
</div>
)
}