Scrum4Me/app/_components/tasks/task-dialog-skeleton.tsx
Janpeter Visser f8693d126b
refactor(PBI-77): standaardiseer loading-skeletons rond shadcn Skeleton (#186)
* refactor(PBI-77): align TaskDialogSkeleton with entity-dialog-layout (T-899)

Use entityDialogContentClasses/HeaderClasses/BodyClasses/FooterClasses from
components/shared/entity-dialog-layout.ts instead of hand-copied class strings.
Header, body, and footer skeletons now mimic the actual TaskDialog form fields
(code, title, description, plan, priority, status, delete + cancel/save buttons).

Fixes mobile layout-shift: the shared content-classes include max-sm: fullscreen
modifiers that the previous hand-rolled subset missed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(PBI-77): extract BacklogPageSkeleton from 3 identical loadings (T-900)

The loading.tsx files for products/[id], sprint/[sprintId], and
sprint/[sprintId]/planning were 100% identical hand-rolled animate-pulse markup.
Extract the shape into components/loading/backlog-page-skeleton.tsx using the
shadcn <Skeleton> component, and re-export it from the three loading files.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(PBI-77): dashboard + settings loading on shadcn Skeleton (T-901)

Replace hand-rolled animate-pulse + bg-border divs with the shadcn <Skeleton>
component for consistent bg-muted color and pulse timing across all five
loading.tsx files. No layout-shift: heights, widths, and rounded radii are
preserved.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 12:59:08 +02:00

70 lines
2.2 KiB
TypeScript

import { Skeleton } from '@/components/ui/skeleton'
import { Dialog, DialogContent, DialogTitle } from '@/components/ui/dialog'
import {
entityDialogBodyClasses,
entityDialogContentClasses,
entityDialogFooterClasses,
entityDialogHeaderClasses,
} from '@/components/shared/entity-dialog-layout'
import { cn } from '@/lib/utils'
export function TaskDialogSkeleton() {
return (
<Dialog open>
<DialogContent
showCloseButton={false}
className={cn(
entityDialogContentClasses,
'[animation-delay:200ms] [animation-fill-mode:backwards]',
)}
>
<DialogTitle className="sr-only">Taak laden</DialogTitle>
<div className={entityDialogHeaderClasses}>
<div className="flex items-center gap-2">
<Skeleton className="h-7 w-40" />
<Skeleton className="h-5 w-14 rounded-full" />
</div>
<Skeleton className="h-4 w-28" />
</div>
<div className={entityDialogBodyClasses}>
<div>
<Skeleton className="h-4 w-12 mb-2" />
<Skeleton className="h-9 w-full" />
</div>
<div>
<Skeleton className="h-4 w-12 mb-2" />
<Skeleton className="h-14 w-full" />
</div>
<div>
<Skeleton className="h-4 w-24 mb-2" />
<Skeleton className="h-20 w-full" />
</div>
<div>
<Skeleton className="h-4 w-32 mb-2" />
<Skeleton className="h-32 w-full" />
</div>
<div>
<Skeleton className="h-4 w-16 mb-2" />
<Skeleton className="h-9 w-64" />
</div>
<div>
<Skeleton className="h-4 w-12 mb-2" />
<Skeleton className="h-9 w-48" />
</div>
</div>
<div className={entityDialogFooterClasses}>
<div className="flex items-center justify-between gap-2">
<Skeleton className="h-9 w-28" />
<div className="flex gap-2">
<Skeleton className="h-9 w-24" />
<Skeleton className="h-9 w-24" />
</div>
</div>
</div>
</DialogContent>
</Dialog>
)
}