Scrum4Me/__tests__/lib/realtime/pg-client-cleanup.test.ts
Janpeter Visser 6c6c8b96b7
fix(realtime): force-destroy pg socket on cleanup timeout (SSE leak) (#44)
Three SSE-routes (solo, backlog, notifications) each create a long-
running pg.Client that LISTENs on scrum4me_changes. On abrupt close
(Fast Refresh, browser refresh, Vercel function recycle) the
pgClient.end()-await sometimes hangs silently, leaving the underlying
socket connected to Postgres. The connection stays in 'idle' on Neon's
side and after ~10-20 reconnects the connection-pool fills up — new
SSE connects fail with ERR_INCOMPLETE_CHUNKED_ENCODING in the browser.

Fix: shared `closePgClientSafely` helper that races client.end()
against a 2 s timeout; on timeout it force-destroys the underlying
socket so the OS releases the FD and Postgres notices the disconnect.

Validated by direct DB inspection: 18 stale 'idle LISTEN'-connections
were piled up before the fix; after manual pg_terminate_backend cleanup
the SSE-stream stabilised. This change makes the pile-up impossible
going forward.

- new lib/realtime/pg-client-cleanup.ts
- 3 routes use the helper instead of bare `await pgClient.end()`
- 3 unit tests for the helper (timely-end, hang-falls-back-to-destroy,
  end-rejection-is-swallowed)

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 20:04:22 +02:00

66 lines
2.1 KiB
TypeScript

import { describe, it, expect, vi, beforeEach } from 'vitest'
import type { Client } from 'pg'
import { closePgClientSafely } from '@/lib/realtime/pg-client-cleanup'
function makeFakeClient(opts: {
endResolves?: Promise<void>
destroy?: ReturnType<typeof vi.fn>
}): Client {
const handlers = new Map<string, Array<(...args: unknown[]) => void>>()
const fake = {
end: vi.fn().mockReturnValue(opts.endResolves ?? Promise.resolve()),
on: vi.fn((event: string, fn: (...args: unknown[]) => void) => {
const list = handlers.get(event) ?? []
list.push(fn)
handlers.set(event, list)
return fake
}),
removeAllListeners: vi.fn((event: string) => {
handlers.delete(event)
return fake
}),
connection: {
stream: { destroy: opts.destroy ?? vi.fn() },
},
}
return fake as unknown as Client
}
describe('closePgClientSafely', () => {
beforeEach(() => {
vi.useRealTimers()
})
it('drops listeners and awaits client.end() when it resolves quickly', async () => {
const destroy = vi.fn()
const client = makeFakeClient({ destroy })
await closePgClientSafely(client, 'test')
expect(client.removeAllListeners).toHaveBeenCalledWith('notification')
expect(client.removeAllListeners).toHaveBeenCalledWith('error')
expect(client.end).toHaveBeenCalledOnce()
expect(destroy).not.toHaveBeenCalled() // ended in time
})
it('falls back to socket-destroy when client.end() hangs past the timeout', async () => {
const destroy = vi.fn()
// .end() never resolves
const client = makeFakeClient({ endResolves: new Promise(() => {}), destroy })
vi.useFakeTimers()
const promise = closePgClientSafely(client, 'test-hang')
await vi.advanceTimersByTimeAsync(2_001)
await promise
expect(destroy).toHaveBeenCalledOnce()
const arg = destroy.mock.calls[0][0]
expect(arg).toBeInstanceOf(Error)
})
it('does not throw when client.end() rejects', async () => {
const client = makeFakeClient({ endResolves: Promise.reject(new Error('boom')) })
await expect(closePgClientSafely(client, 'test-reject')).resolves.toBeUndefined()
})
})