Ops-dashboard/app/systemd/_components/systemd-units-list.tsx
Scrum4Me Agent 3781fce1e2 feat(ui): add action buttons to Docker, Git, systemd, and Caddy modules
- Docker table: Restart and Stop buttons per container row (docker_compose_restart / docker_compose_stop)
- Git repos list: Fetch and Pull buttons per repo; Pull disabled when working tree is dirty
- systemd units list: Restart button per unit (systemctl_restart)
- Caddy: Edit link on /caddy page, new /caddy/edit page with textarea + 3-step Validate → Save+Reload flow
- All buttons open ConfirmDialog with exact agent-call preview, then stream output via StreamingTerminal
- Add docker_compose_stop to ops-agent/commands.yml.example

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 19:14:49 +02:00

243 lines
8.3 KiB
TypeScript

'use client'
import { useCallback, useEffect, useState } from 'react'
import Link from 'next/link'
import { parseSystemctlStatus, type UnitStatus, type ActiveState } from '@/lib/parse-systemd'
import { useFlowRun } from '@/hooks/useFlowRun'
import ConfirmDialog from '@/components/ConfirmDialog'
import StreamingTerminal from '@/components/StreamingTerminal'
interface UnitEntry {
unit: string
status: UnitStatus | null
error: string | null
}
async function fetchUnitStatus(unit: string): Promise<UnitStatus> {
const res = await fetch('/api/agent/exec', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ command_key: 'systemctl_status', args: [unit] }),
})
if (!res.ok) {
const text = await res.text()
throw new Error(`agent ${res.status}: ${text}`)
}
const reader = res.body?.getReader()
if (!reader) throw new Error('no response body')
const decoder = new TextDecoder()
let buffer = ''
let output = ''
while (true) {
const { done, value } = await reader.read()
if (done) break
buffer += decoder.decode(value, { stream: true })
const lines = buffer.split('\n')
buffer = lines.pop() ?? ''
for (const line of lines) {
if (line.startsWith('data:')) {
try {
const parsed = JSON.parse(line.slice(5).trim()) as { data?: string }
if (parsed.data !== undefined) output += parsed.data
} catch {
// ignore malformed
}
}
}
}
return parseSystemctlStatus(output, unit)
}
const badgeClass: Record<ActiveState, string> = {
active: 'bg-green-100 text-green-800 dark:bg-green-900/30 dark:text-green-400',
inactive: 'bg-zinc-100 text-zinc-600 dark:bg-zinc-800 dark:text-zinc-400',
failed: 'bg-red-100 text-red-800 dark:bg-red-900/30 dark:text-red-400',
activating: 'bg-amber-100 text-amber-800 dark:bg-amber-900/30 dark:text-amber-400',
deactivating: 'bg-amber-100 text-amber-800 dark:bg-amber-900/30 dark:text-amber-400',
unknown: 'bg-zinc-100 text-zinc-600 dark:bg-zinc-800 dark:text-zinc-400',
}
const dotClass: Record<ActiveState, string> = {
active: 'bg-green-500 dark:bg-green-400',
inactive: 'bg-zinc-400 dark:bg-zinc-500',
failed: 'bg-red-500 dark:bg-red-400',
activating: 'bg-amber-500 dark:bg-amber-400',
deactivating: 'bg-amber-500 dark:bg-amber-400',
unknown: 'bg-zinc-400 dark:bg-zinc-500',
}
function StatusBadge({ status }: { status: UnitStatus }) {
const label = status.subState
? `${status.activeState} (${status.subState})`
: status.activeState
return (
<span
className={`inline-flex items-center gap-1.5 rounded-full px-2 py-0.5 text-xs font-medium ${badgeClass[status.activeState]}`}
>
<span className={`size-1.5 rounded-full ${dotClass[status.activeState]}`} />
{label}
</span>
)
}
type ActionDef = {
commandKey: string
args: string[]
preview: string
title: string
}
type Props = {
initialUnits: UnitEntry[]
}
export default function SystemdUnitsList({ initialUnits }: Props) {
const [units, setUnits] = useState<UnitEntry[]>(initialUnits)
const [refreshing, setRefreshing] = useState(false)
const [lastUpdated, setLastUpdated] = useState<Date>(new Date())
const [pendingAction, setPendingAction] = useState<ActionDef | null>(null)
const flowRun = useFlowRun()
const refresh = useCallback(async () => {
setRefreshing(true)
try {
const updated = await Promise.all(
initialUnits.map(async (entry) => {
try {
const status = await fetchUnitStatus(entry.unit)
return { ...entry, status, error: null }
} catch (err) {
return { ...entry, status: null, error: err instanceof Error ? err.message : 'failed' }
}
}),
)
setUnits(updated)
setLastUpdated(new Date())
} finally {
setRefreshing(false)
}
}, [initialUnits])
useEffect(() => {
const id = setInterval(refresh, 10000)
return () => clearInterval(id)
}, [refresh])
const handleConfirm = useCallback(() => {
if (!pendingAction) return
flowRun.start(pendingAction.commandKey, pendingAction.args)
setPendingAction(null)
}, [pendingAction, flowRun.start])
return (
<div className="space-y-4">
<div className="flex items-center justify-between">
<div className="flex items-center gap-2">
<span className="text-sm text-muted-foreground">
{units.length} unit{units.length !== 1 ? 's' : ''}
</span>
{refreshing && (
<span className="text-xs text-muted-foreground animate-pulse">refreshing</span>
)}
</div>
<span className="text-xs text-muted-foreground">
updated {lastUpdated.toLocaleTimeString()}
</span>
</div>
<div className="overflow-x-auto rounded-lg border border-border">
<table className="w-full text-sm">
<thead>
<tr className="border-b border-border bg-muted/50">
<th className="px-4 py-3 text-left font-medium text-muted-foreground">Unit</th>
<th className="px-4 py-3 text-left font-medium text-muted-foreground">Description</th>
<th className="px-4 py-3 text-left font-medium text-muted-foreground">Status</th>
<th className="px-4 py-3 text-left font-medium text-muted-foreground">Uptime</th>
<th className="px-4 py-3 text-left font-medium text-muted-foreground">Actions</th>
</tr>
</thead>
<tbody>
{units.map((entry) => (
<tr
key={entry.unit}
className="border-b border-border last:border-0 hover:bg-muted/30 transition-colors"
>
<td className="px-4 py-3 font-mono text-xs">
<Link
href={`/systemd/${encodeURIComponent(entry.unit)}`}
className="font-medium text-foreground hover:underline"
>
{entry.unit}
</Link>
</td>
<td className="px-4 py-3 text-xs text-muted-foreground">
{entry.status?.description ?? '—'}
</td>
<td className="px-4 py-3">
{entry.error ? (
<span className="text-xs text-destructive">{entry.error}</span>
) : entry.status ? (
<StatusBadge status={entry.status} />
) : (
<span className="text-xs text-muted-foreground"></span>
)}
</td>
<td className="px-4 py-3 text-xs text-muted-foreground">
{entry.status?.uptime || '—'}
</td>
<td className="px-4 py-3">
<button
onClick={() =>
setPendingAction({
commandKey: 'systemctl_restart',
args: [entry.unit],
preview: `sudo /usr/bin/systemctl restart ${entry.unit}`,
title: `Restart ${entry.unit}`,
})
}
disabled={flowRun.status === 'running'}
className="rounded-md border border-border px-2 py-1 text-xs hover:bg-muted/50 disabled:opacity-50 transition-colors"
>
Restart
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
{flowRun.status !== 'idle' && (
<div className="space-y-2">
<div className="flex items-center justify-between">
<span className="text-sm font-medium text-foreground">Output</span>
{flowRun.status !== 'running' && (
<button
onClick={flowRun.reset}
className="text-xs text-muted-foreground hover:text-foreground transition-colors"
>
Close
</button>
)}
</div>
<StreamingTerminal lines={flowRun.lines} status={flowRun.status} error={flowRun.error} />
</div>
)}
<ConfirmDialog
open={pendingAction !== null}
title={pendingAction?.title ?? ''}
commandPreview={pendingAction?.preview ?? ''}
onConfirm={handleConfirm}
onCancel={() => setPendingAction(null)}
/>
</div>
)
}